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-
- ***********************************
- * FANWOR *
- * The legend of GEMDA *
- * Version 1.01 *
- * * * * * * * * * * * * * * * * * *
- * Written and (c) by *
- * Thomas Huth *
- * 1999 *
- * * * * * * * * * * * * * * * * * *
- * WWW: *
- * www.atari-computer.de/thothy/ *
- * E-Mail: *
- * thothy@atari-computer.de *
- ***********************************
-
-
- 1) What's this?
- -----------------
-
- "Fanwor - The legend of Gemda" is a
- game running on Atari ST/STE/TT/Falcon
- (and compatibles). It was written for
- the "Magic Game Contest 99" promoted
- by:
- "Magic Online"
- (http://bengy.atari.org)
- and
- "Place-2-be"
- (http://www.place2be.de)
-
- Aim of this contest was to write the
- best remake of a classical game that
- runs under GEM/Magic. I decided to
- write a remake of "The Legend of Zelda"
- - a great action adventure on the NES
- ((c) by Nintendo).
- I hope you enjoy the game and that you
- vote for me ;-)
-
- Fanwor is Freeware - copy it to every-
- body who wants to have it, put it on
- your BBS, your web site or your free-
- ware CD-ROM sampler, but don't sell it
- and don't remove the copyright infor-
- mation!
- If there is enough interest (write me
- an e-mail!), I will release the source
- and the editor as opensource so that
- everybody can make his own action
- adventure!
-
-
- 2) The story
- --------------
-
- Once there was peace on the world Fan-
- wor. Princess Gemda ruled wisely, she
- used the eight Gems of Power to protect
- the kingdom. But one day while Gemda
- was away on holiday, the monsters came
- and stole the Gems! Without these Gems
- anarchy broke out and the monsters
- ruled over the country. They hid the
- stones in eight different dungeons be-
- cause they were unable to destroy the
- Gems.
- Gemda now sent out the best heros of
- the world to get the stones back so
- that everybody can live in peace again.
- You are now one of these heros! Try
- your best to collect the stones and
- if you succeed, honor and wealth will
- be yours!
-
- ...well, this is not the best story
- I've ever heard of, but it should be
- enough ;-)
-
-
- 3) Playing the game
- ---------------------
-
- Playing the game should be quite easy:
- Just use either the cursor keys or the
- joystick or a Jaguar joypad (STE and
- Falcon only) to move the hero around
- the screen. Press a fire button (or a
- shift key on the keyboard) to use the
- sword. Most enemies will be quite easy
- to beat but if you advance to places
- that are far away from the start, you
- will also find some monsters that are
- very fast or that have many hit points.
-
- Note that you will have to enable
- joystick or joypad control before you
- can use it - just use the controls
- dialog that can be found in the options
- menu. When you are running other appli-
- cations at the same time you are
- playing Fanwor and you want to interact
- via keyboard with them, you should
- disable the keyboard control in that
- dialog because Fanwor maximizes the
- key repetition rate to get a good
- keyboard control.
-
- If you own a Milan or Hades or a tuned
- Falcon/TT, you will probalby notice
- that Fanwor runs too fast for you. Then
- you should enter the speed dialog and
- enlarge the game cycle. Switching off
- the clipping flag will probably fasten
- up the game, but you should use it with
- caution when you want to move the win-
- dow outside the screen.
-
- Note that I can't guarantee that the
- joystick and joypad control will work
- on your system. Enabling the joystick
- and the mouse at the same time in GEM
- is quite tricky and also a little bit
- "dirty". Concerning the joypad: I don't
- have one, so I was hardly able to test
- it, but thanks to Sage it should work
- now.
-
- As mentioned above, your task is to
- collect the eight Gems of Power. You
- will start somewhere on the surface of
- Fanwor and you will have to search
- for the eight dungeons where the
- monsters hid the Gems. At the beginning
- you have 20 hitpoints, each time you
- touch a monster you will loose some.
- If you lost all - you lost that game!
- But you can also regain your hitpoints
- by either finding a fairy lake or by
- collecting one of the Gems - if you
- do the latter, you will also get 10 HP
- in addition.
-
-
- 4) Technical stuff
- --------------------
-
- Fanwor will run happily in any resolu-
- tion up to 256 colors - but it will
- need corresponding bitmap grafics to
- the color depth you are using. Grafics
- for 16 colors and 256 colors are alrea-
- dy included in this distribution, if
- you want to use Fanwor in monochrome
- or a 4 color mode, you will have to
- create your own grafics (just convert
- them with a good graphic program).
- I am sorry that Fanwor won't run in
- high or true color modes, but the IMGs
- only support maximal 256 colors and
- the bitplanes are arrange in a totally
- different way in these modes.
- Note that the title bar of the window
- will not be shown when you play the
- game in the ST low resolution mode -
- if it was enabled, there would not be
- enough space on the screen for the
- whole rest of the window.
-
- Concerning the sound, Fanwor is able
- to either play Yamaha-PSG chip music
- sounds or digital sample sounds.
- Just use the sound dialog in the option
- menu to switch between them.
- Both PSG sounds and sample sounds are
- played via the XBIOS so that the sys-
- tem should never crash when you enable
- one of them although you don't have the
- right hardware in your computer.
- If you have either a new version of
- TeTra or Paula or Ultimate Tracker
- installed as an accessory, you can also
- automatically listen to a MOD file
- while you are playing - but note that
- Fanwor will automatically switch back
- to Yamaha-PSG sound if you enable the
- MOD playing!
- On a Falcon030, TT or a accelerated STE
- there is also the possibility to listen
- to the MOD and to use the sample sounds
- at the same time! Fanwor will try to
- use some special sound drivers (the
- *.SPI files in the music\ directory).
- But note that these are experimental
- things... if you have problems with
- them, you should either rename them so
- that Fanwor can't find them or you
- shouldn't enable the MOD playing.
- Don't use the DMA.SPI on a 8MHz STE
- and if you have an accelerated Falcon
- you should be prepared for crashes when
- you use the DSP.SPI!
-
- Fanwor will also runs happily from a
- floppy disk, but you should really
- install it on your hard disk because
- the levels are loaded "on the fly" and
- using a floppy, this will be very
- slow.
-
-
- 5) Thanks to...
- -----------------
-
- ... Sage/Escape for helping me with the
- joypad control.
-
- ... Ektus and Sokrates for beta
- testing.
-
- ... MSG, Toodeloo/DHS and 3LE/Coma for
- the great ZELDA.MOD!
-
- ... The guy of Paranoia (I can't re-
- member who it was, but I think
- it was The Paranoid) who lent me
- his Jaguar Pad at the Paracon 2
- for testing.
-
- ... Reservoir Gods for the GodleNES-
- Zelda, it was a great help!
-
- ... Alexander Kirchner for releasing
- the source code of a IMG loader.
-
- ... bITmASTER for the DSP player, Griff
- for the DMA player and NoCrew and
- DHS for patching bITmASTER's
- player.
-
- ... Nintendo for the original Zelda.
-
- ... and of course Milhouse and Bengy
- for holding the Magic Game Contest!
-
-
- 6) Greetinx
- -------------
-
- Sokrates
- Ektus
- Spion No
- 505
- xcom
- Candyman
- MrPink
- atari.org
- dhs
- escape checkpoint
- fn
- Vassilis Papathanassiou
- evl
- The Mint-Mailing-List folks
- Paranoia
- FUN industries
- Armin Diedering
-
- ... and all others that are keeping
- the Atari alive! ...
-
-
- 7) The end
- ------------
-
- So that is all, Atarians. If you like
- GEM games, why don't you try STune,
- another great game that Sokrates and I
- are just writing for your Atari! See:
-
- http://stune.atari.org
-
- ...or just browse on my homepage,
- perhaps you'll find something usefull:
-
- http://www.atari-computer.de/thothy/
-
- And please excuse my poor English, it
- is really not the best. But I hope you
- understand what I want to say ;-)
-
- STay STuned,
- Thothy
-